Monday, 18 April 2016
Posted by Scott Malthouse
Ok, so this is the second time I've written this because stupid Blogger stupid deleted the post, and it was a pretty long one. Needless to say I'm angry with Google and will be taking legal action against them.
Anyway, I wanted to talk about Lord of the Rings: The Card Game by the sexy bods at Fantasy Flight. For the uninitiated, LotR: TCG is a game for one or more players who are on a mission against the deck, fighting off nasties and completing quests. Each player has three heroes who must travel to various locations, undertake quests and keep the threat level down by gutting orcs and such. The higher the threat level, the more likely stronger enemies will notice and automatically attack you. It's a delicate balance of managing the number of enemies in the staging area and committing your heroes to quests.
Also, it's hard as balls. Ball hard, if you will. In the core game there are three quests, each having multiple parts. I've only been able to beat the first quest and the first part of the second quest. I've heard that the final quest is like being repeatedly kicked in the face except, you know, with cards.
But dammit, I love this game. I love the fact that Fantasy Flight release expansions every month (although I don't love that I can't buy them all). There are even Saga Expansions that let you play out an RPG-like campaign through the Lord of the Rings story. Right now, they're somewhere at the second part of the Two Towers.
Oh, and you can play the game solo, which is a huge bonus. It plays really well solitaire, although it does tend to be harder when you're on your own.
So, have you played it and what were your experiences?
*Fantasy Flight didn't pay me a penny to write this, but if anyone from there is reading and wants to send me sets to review, go ahead ;)