Tuesday, 16 September 2014
As if the clashing of vast intergalactic empires wasn't concerning enough for citizens of the New Earth Empire, anyone who ventures out into space needs to be wary of Marauders. These galactic bandits often wait in trade lanes to ambush merchant ships, often holding them to ransom until the merchant jettisons their cargo.
Monday, 15 September 2014
|Image: Rat Dragon by deviantetienne|
Sunday, 14 September 2014
A large part of USR Galaxy will be buying your own ship and modifying it to your heart's content. After all, you won't get very far without your own starship and crew. Generally, the players will come together to purchase their own starship, although there's no reason why each can't have their own (although, as you can imagine, they're pretty expensive). From single-crew Mantis fighters to hulking Scorpion destroyers, USR Galaxy will allow players to navigate space in style.
Saturday, 13 September 2014
As someone who has written a number of published adventures, it's weird to say that I really don't like published adventures. That's not to say that some aren't really good works of imagination, with brilliant plots, NPCs and shit-hot combat - but running from a book just isn't for me. By nature, most published modules are rail-roady, some definitely more than others, which works for some groups but not for others.
Wednesday, 10 September 2014
|Art: Iain McCaig|
Tuesday, 9 September 2014
"Their croaking, baying voices, clearly used for articulate speech, held all the dark shades of expression which their staring faces lacked ... They were the blasphemous fish-frogs of the nameless design - living and horrible." - The Shadow Over Innsmouth