Last night in Pathfinder my players stumbled across a building that was pretty much a large office complex. GM's familiar with the module Burnt Offerings might have an inkling as to which building I'm talking about - but if you're a players who hasn't played it, here be some very minor spoilers. Anyway, this office building was chock full of rooms. Loads of rooms within rooms, short corridors and doors everywhere. However, there was only one room where the enemies were. As written, there were about 18 rooms full of nothing. The players slogged through the complex the long way and it turned into a bit of a farce when they were opening doors only to find yet another storage room.
Thursday, 28 August 2014
|Image: Modiphius Entertainment|
Wednesday, 27 August 2014
|Image: Kittymccourt at Deviantart|
Poisons! Fun for the whole family. Mix them in you porridge, sneak them in your pudding. Now have ten new poisons for your T&T game, although you can simply convert them to your favourite system.
Tuesday, 26 August 2014
Three days north-west of Peakvale's capital, Thornguard, lies the town of Middenhall. A port town, Middenhall crests the waters of the Barren Sea where fishermen make livelihood and where the threat of pirate attacks are all too real.
Monday, 25 August 2014
|Image: Wizards of the Coast|
Sunday, 24 August 2014
I've created a Patreon page so that those who want to support my RPG work can do. This is to ultimately help me pay artists, designers and editors when it comes to writing new USR books, including setting books like USR Galaxy and USR Mythos. I really appreciate anything you're able to give to help me make better games for you.