Wednesday, 28 May 2014
Help me kick off my Pathfinder campaign
Posted by
Scott Malthouse
After finishing Numenera and dabbling in a couple of Fiasco games, my group will be beginning our Pathfinder campaign, helmed by yours truly. Pathfinder has been on my radar for a long time - I bought the core rules about three years ago but still haven't had chance to crack them out.
Tuesday, 27 May 2014
5e 'Basic D&D' will be a free download, Player's Handbook not needed to play
Posted by
Scott Malthouse
It seems as if WotC are going in a completely different direction with the new edition, with Mike Mearls announcing that all the rules required to play will be free to download.
Monday, 26 May 2014
Plague of the Dread Acolyte is out now, kicking off Mask of Destiny season one
Posted by
Scott Malthouse
Trollish Delver Games is pleased to announce the launch of Mask of Destiny season one, an episodic series of adventures for Tunnels & Trolls beginning with Plague of the Dread Acolyte.
Sunday, 25 May 2014
T&T Character Type: Shadow Samurai
Posted by
Scott Malthouse
It's been ages since I last presented a new character type for Tunnels & Trolls so I thought it was about time that I gave you a new one: the Shadow Samurai.
Saturday, 24 May 2014
The Bundle of Holding gets weird with Deadlands
Posted by
Scott Malthouse
Hot off the tail of its wicked good Numenera sale, The Bundle of Holding has launched a sale on Deadlands Classics, the weird west roleplaying game.
Could the new D&D edition be the most exciting yet?
Posted by
Scott Malthouse
I know in my last post I wailed on the covers for being a little too bombastic, but certain news drip-fed from WoTC this week has me pretty excited for the final product.
Tuesday, 20 May 2014
New D&D book covers revealed, but are they any good?
Posted by
Scott Malthouse
It's hard to believe that two years ago we were getting our teeth into the first playtest packet for what was once referred to as D&D Next. Now Wizards of the Coast has finally revealed the covers of the first line of books in the new edition, and the community has been going to town on the design, so I thought I would throw in my two pence.
Sunday, 11 May 2014
Approaches to levelling in RPGs
Posted by
Scott Malthouse
I burst through the wooden door, sending a cascade of splinters over the stone floor. Stepping across the threshold my eyes fall on the gaunt, pale creature standing above the black altar, eyes like hot brands and teeth like nails. The lich and I meet in glorious battle, exchanging blows and flinging spells. Finally I land the killing blow and the creature, screaming, evaporates into the netherworld.
Suddenly I feel myself get a bit smarter, stronger and, strangely, more charismatic. I discover I know skills which were previously hidden to me, like how to summon a great bear from the earth. I feel...healthier. What the hell is going on?
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