Monday 15 July 2019

Some PCs for Delvers of the Underchasm

First off, I've made a small patch update on the file which addresses a few things:

  • Small punctuation fixes
  • Skill Roll difficulties reduced after Easy
  • Rule for dual-wielding added
  • Gold is now Gold Coins
  • Clarification that unsuccessful combat stunts should have consequences
  • Armour has been reduced for all pieces

Housekeeping out the way, I wanted to share some of my newly-rolled characters. 

FLAMEBOY!
Red Dwarf Champion
Background: Disgraced city guard
Str 14, Dex 10, Mind 9, Spi 10, Charm 11, Luk 15
HP: 20
Combat points: 9
Weapons: Mace (5), Dagger (3)
Armour: Chain (3)
Kin Trait: Fire spell

Blibglib 
Goblin Scoundrel
Background: Misunderstood vigilante
Str 9, Dex 16, Mind 9, Spi 6, Charm 12, Luk 14
HP: 15
Combat points: 10
Weapons: Dagger (3), Sling (3)
Armour: Cloth (2)
Kin Trait: +2 stealth Skill Rolls

Azaryal 
Summer Elf Sorcerer
Background: Descendent of the High Mage of Greenfire
Str 8, Dex 14, Mind 18, Spi 11, Charm 8, Luk 7
HP: 12
Combat points: 4
Weapons: Staff (3)
Armour: Cloth (2)
Kin Trait: Immune to sleep effects

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