Thursday, 13 August 2015
Ördög for Swords & Wizardry Whitebox
Posted by Scott Malthouse
Armor Class: 5 
Hit Dice: 7
Attacks: Pitchfork [1d6]
Special: Shapeshifting, Magic Use, Immune to Charm
The Ördög is a black faun who carries the foul stench of brimstone wherever it goes. They are tricksters who make wagers with mortals - encouraging them to bet their souls on games of chance. Of course, the Ördög always cheats.
The Ördög is a shapeshifter who appears in the guise of of a fox or a shepherd. Once per day it may transform into one of these for 12 hours, with the ability to show its true form whenever it likes. A character with Intelligence 16 or higher notices that, in its shapeshifted guise, the creature has bright yellow rings for pupils.
The Ördög, a being from the hell dimensions, is innately magical and can cast Dimension Portal (which is often used to travel back to hell), Confusion and Charm Person.
When in combat, the Ördög will begin by casting Confusion on its enemies, attempting to force them to attack each other. As a last resort it will use its pitchfork in melee against its enemies, targeting magic-users before anyone else. If it finds that it is losing a battle, it will cast Dimension Portal and travel back to the hell dimensions.
The Ördög will not usually attack if unprovoked. It would rather use Charm Person to gain the trust of the unwitting soul, often under the guise of playing a game with them. They will then use Dimensional Portal to transport them into a massive cauldron in hell.