The Rose Cavern is bored into the crags on the plains of Mondath, where the birds are silent and the mushrooms sing laments of days gone by.
Even the Savage Elves do not venture close to the Rose Cavern, where the scent of honey is ever present. They speak of a creature within called Pux, a large hare-like beast whose spittle burns and claws rend.
Action d10, Wits d8, Ego d6
Attack: d10+3 (Bite d8)
Specialisms: Hide (Action 4), Fear (Ego 3)
Special rule: If Pux deals damage with a bite attack, the target must test Action (hard) or suffer 1d6 extra acid damage.
Treasure: 1500 shards worth of ancient pottery
Beyond the Pux lies darkness punctuated with the yellow glow of spindly finger shrooms reaching out of the walls. The sound of a plucking harp can be heard as one delves further into the twisting tunnels, but no matter where one looks there is no player.
Venturing far is not wise. Old bones are scattered on the ground, those who died here when they were unable to escape. From the cavern ceilings, disguised as stalactites, writhing tentacles grab the unaware, wrapping around their next and leading them to an early grave.
If one reaches the mirror room, they should be relieved. What looks to be an ornate mirror crafted by Yannese artisans is actually a portal to a random location in Tequendria. This is occasionally the ocean.
The mirror itself is worth untold riches, beyond 50,000 shards. Wars would break out over it's ownership (being a treasure of Mondath, but a creation of a Yannese Long Wizard).