English Eerie is a game currently in development and due for release in time for Halloween. Why? Because it's real spooky.
It's probably a spiritual success to Quill - it's a solo storytelling game where players use a journal to create a horror story set in rural England. It's based around authors like M.R. James and Algernon Blackwood, as well as English folklore and folk horror films. Think things like The Wicker Man, The Willows and Lost Hearts. Scenarios use an oppressive and creepy English countryside as the backdrop - where natural beauty is only a veneer that obscures the true terror of the land.
The idea is that you're given a scenario (there are 10 in the main rules) and you use the prompts in there along with a rigged deck of cards to tell a scary story with rising tension. Each suit is tied to a type of event, with each scenario offering inspiration as to what type of event that is. It could be a secondary character trying to thwart your progress by whacking you with a tyre iron, or you may uncover a clue that helps shape your story. When obstacles crop up, you roll a d10 against the card number to see if you successfully overcome it, using Resolve points to increase your chances. Failure leads to your Spirit diminishing - the end of the scenario dictating what happens if you do or do not have any Spirit remaining.
Everything that happens is told in days and written as journal entries by a flickering candle. So far playtesting has gone well and it's almost ready to be published. It will also have a POD version.