Wednesday, 27 May 2015

The Maddening Abolon for White Star/T&T/USR


The Maddening Abolon (White Star)
HD10
AC 3 (16)
Total Hit Bonus: +10
Attack: Tentacles (2d6)
Move: 4
Save: 9
HDE/XP: 10/1,700
Special: Mind Paralysis (Target must save or be unable to act for 1d6 rounds), Grab (Target must save or be unable to move. A target that is grabbed may attempt a save at the end of each of their turns. If they are successful, the break the grab. They may also escape the grab by inflicting 10 damage to the tentacle).

The Maddening Abolon (Tunnels and Trolls)
MR 90 (10d6 + 45)
Special: 3/ Grab: Target must make a L3SR on STR or be unable to move. A target that is grabbed may attempt a save roll at the end of each of their turns. If they are successful, the break the grab. They may also escape the grab by inflicting 10 damage to the tentacle.
4/ Mind Paralysis: Random target must make a L5SR on INT or be unable to act for 1d6 rounds.

The Maddening Abolon (USR)
Action: d10
Wits: d10
Ego: d8
Hits: 24
Attacks: Tentacles +3
Specialisms: Mind Paralysis* +3 (Wits), Super Ugly +2 (Ego), Grabby Tentacle +3 (Action)
*If the Maddening Abolon hits with Mind Paralysis, the victim is unable to act for 1d6 rounds.

Hailing from the deadworld of Aranok, the Abolon is a gelatinous, hyper-intelligent cephalopod that spend the majority of its time in a deep slumber. When it is in slumber form, the creature resembles a large mass of jelly, which can seem awfully curious to any explorers on a new alien world. However, should they draw near the alien, it awakens and thrashes with its tentacles, melting their feeble minds with its psychic attacks.