This steel helm is imbued with an ancient magic that allows the wearer to teleport to any location they have previously been to.
Worth: 9000 gold pieces
Wiz cost: 10
Effect: If the wearer spends 10 wiz, they may teleport to any location they have visited in the last year.
These bracers were expertly crafted from the hide of Hill Trolls.
Worth: 1000 gold pieces
Hits: 3 per bracer
Enchanted by the Ice Wizards of the Ka'Zzagh Mountains, this jerkin has the power to freeze those who attack its wearer.
Worth: 2000 gold pieces
Effect: If attacked in melee, there is a 2/6 chance the attacker will freeze for 1d6 rounds. When frozen, the attacker cannot make any actions.
Imbued with the power of lightening by the God-wizard Grundora
Worth: 800 gold pieces
Hits: 2 per glove
Effect: When in hand-to-hand combat, the wearer has a 5/6 chance to electrocute the opponent, doing an extra 1d6 CON damage and paralyzing them for one round. When paralyzed, the target cannot make any actions.