Monday 28 November 2011

Tuck in! Magic food in 4th edition {4e}

Food glorious food. If you run a campaign anything like I do, you're undeniably lazy when it comes to the micromanagement of PCs' dietary requirements, so you just chucked a hamper full of unlimited rations at them mid-heroic tier and assumed they ate on the way to whatever hell-hole they were valiantly relieving of its inhabitants.

 But here's some news for your eyes: food can be fun! Well, magic food that is. Throwing some mystical noms into your game will not only make dinnertime a joy to roleplay, it could create an adventure in itself.

Genderswitch Apple
Level 8   Uncommon
Pink on one side and blue on the other.
Wondrous Item   50gp
Power (Consumable): Minor action. You become the opposite gender for 2d8 hours.

Firecatch Berry
Level 4+   Uncommon
These devilish red berries pulse heat through your body, allowing you to lash fire at your foes.
Wondrous Item
Lvl 4   +1   20gp
Lvl 8   +2   90gp
Lvl 14 +3   200gp
Lvl 18 +4   460gp
Power (Consumable): Minor action. You inflict 1d6 extra fire damage per plus until the end of the encounter.

Mead of Angelic Favour
Level 18   Rare
You take a swig and drain the rest on the ground as an offering to the angels above.
Wondrous Item   1,000gp
Power (Consumable): Minor action. 1 creature with the angel keyword (your level +1) appear in spaces adjacent to you. After your turn it make a Move and a Standard action. The angel does not provoke attacks of opportunity. The angel disappear at the end of your next turn.

Cursed Wine of Hazzan
Drinking a flask of the Wine of Hazzan is said to give you extraordinary strength, but at a price.
Level 15  Uncommon
Wondrous Item  1,000gp
Power (Consumable- Necrotic): Minor action. Gain +6d8 necrotic damage to your damage rolls until the end of your next turn. At the end of your next turn you are dazed, immobilized and blinded (save ends all).

Stew of Giant's Growth
Large pieces of goat meat float in this thick brown stew.
Level 10 Uncommon
Wondrous Item  600gp
Power (Consumable): You become a large creature for 1d4 hours. You gain +2 intimidate and strength checks and +4 to melee attacks.

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