This is a systemless inspiration post. To find out more about my, erm, systemless system have a gander at this.
The Tinderbox is a notable enchanted item found within the underground chambers beneath a large hollow oak tree. Within the chambers there are coins of copper, silver and gold guarded by three wolves, each of different sizes.
When the PCs meet the wolves, they have two options: subdue them nonviolently or attack them. If they were to subdue or bargain with them, they will gladly offer up the Tinderbox (the wolves are able to talk and are relatively intelligent). However, if they attack and the wolves are killed, the Tinderbox loses its enchantment (but can be used as a regular boring old Tinderbox).
Wolf #1
Body: Fair
Mind: Fair
Disposition: Average
Spirit: Fair
Attacks: Bite (Fair)
Skills: Fearsome (Average)
Wolf #2
Body: Average
Mind: Fair
Disposition: Average
Spirit: Fair
Attacks: Bite (Average)
Skills: Fearsome (Average)
Wolf #3
Body: Good
Mind: Fair
Disposition: Average
Spirit: Fair
Attacks: Savage Bite (Good)
Skills: Fearsome (Average)
The Tinderbox (Good)
Price: Expensive
Effect: When the Tinderbox is struck once, Wolf #1 is instantly summoned. If it is struck twice in quick succession Wolf #2 appears. If struck three times in quick succession Wolf #3 appears. Each wolf stays around until unsummoned by striking the number of times needed to summon the wolf. The wolves obey the user's command, even if it puts them in harm's way. They live to serve the master of the Tinderbox.
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