Sunday, 17 February 2019

Dungeon Nights redux


Ok, so I accidentally created a new game earlier. I didn't mean to - it sort of just happened.

Since then I've been building on Dungeon Nights into something that can be a downloadable PDF with art and stuff. There are a few design decisions I've made to set it apart from other OSR games on the market:

- Journey Tag system makes travel interesting for the players
- Cultures and races form the backbone of a character
- A baked in setting so it's not just a set of rules

I've ironed out some specifics and expanded on the rules. I've made good head way so Dungeon Nights should be out soon.