Sunday, 17 August 2014
Full Moon Defence Squad: Box of Tricks [Introduction]
Posted by Scott Malthouse
This is the first post in a series that will form the Full Moon Defence Squad adventure, Box of Tricks, for use with USR 2.0. Every week I will write a number of posts that flesh out and continue the adventure until at the end of the month you have a finished adventure. If you want your GM to run this adventure then don't read on.
Rain City, a dark metropolis where every night is someone's last. A lost girl stumbles down a dark alley, pawing at the dripping walls. A stranger lights up a cigarette and bares ivory fangs, smiling grimly. A woman claws her way out of a grave, her eyes blood red and her mouth dripping. Inside a club a man transforms into a hideous beast and begins to sate his hunger. In a quiet suburban house the knife drawer opens on its own and a blade emerges. This is a parallel world - one that we only see glimpses of, and even when it rears its head we try to explain it away as something mundane.
But some people do know. Some people high up in the ranks of government know and they set up a shadow organisation to combat these threats: The Full Moon Defence Squad. This special task force is committed to investigating 'metanatural' crime away from the eyes of the police. Ghosts, ghouls, vampires, werewolves and more - The FMDS is the first line of defence against this dark world among us.
Now a wealthy heiress has been found dead in her mansion, her withered form barely recognisable. It's the second time in the past month that someone has been found in this state - almost mummified. Arabic script was found carved onto both of their bodies, leaving police stumped. But the Full Moon Defence Squad is used to strange killings and so have taken on the case themselves. What will they find?